Entry tags:
JSRF: Gum notes
I've recently been replaying Jet Set Radio Future, partially for canon review and partially because it's honestly just a really fun and funky game. I decided I should keep some notes down on some things I've noticed about Gum to help me keep her true to form, even if the game I have in mind for her is something of an AU!
- DJ Professor K says she leaves a trail of broken hearts wherever she goes
- He also mentions that she's rather cool (in temperament or popularity wise?)
- Corn automatically shoves Yoyo (the player) in her direction when he shows interest in joining the GGs
---She also is the one who continues, longer than the others (besides Roboy), to offer instructions on how to play the game at least for a scene or two
- she apparently once got lost in the Sewers, but instead of talking about any 'weird' it was, she instead said that everything would be okay so long as you kept going up. (Optimist?)
- DJ Professor K says she leaves a trail of broken hearts wherever she goes
- He also mentions that she's rather cool (in temperament or popularity wise?)
- Corn automatically shoves Yoyo (the player) in her direction when he shows interest in joining the GGs
---She also is the one who continues, longer than the others (besides Roboy), to offer instructions on how to play the game at least for a scene or two
- she apparently once got lost in the Sewers, but instead of talking about any 'weird' it was, she instead said that everything would be okay so long as you kept going up. (Optimist?)